Adobe Has Discontinued Development Of Flash For Mobile Devices – [UPDATED: It's Official]

Adobe Has Discontinued Development Of Flash For Mobile Devices – [UPDATED: It's Official]


According to a new report by ZDNet, Adobe has this week announced that it is discontinuing development of Adobe Flash designed for mobile devices. Instead, the company notes, it will continue developing tools to produce apps that will eventually be available through app stores, such as the iTunes App Store.

Speaking with the news publication, Adobe wrote:

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations. We will continue to support the current Android and PlayBook configurations with critical bug fixes and security updates.

The news follows late Apple Chairman, and then-CEO, Steve Jobs, publishing an open letter entitled “Thoughts on Flash,” both to the technological world, (and Adobe), informing the web solutions company of Apple’s stance on the fading web standard and why it has chosen against adopting it on devices such as the iPhone, iPod touch and iPad.

While the announcement is not yet available as an official press release from Adobe.com, ZDNet notes Adobe is set to issue this publicly in the coming days.

[Update] – As noted by 9to5Mac, Adobe has confirmed that this is indeed the case over on its Official Blog.

Over the past two years, we’ve delivered Flash Player for mobile browsers and brought the full expressiveness of the web to many mobile devices.

However, HTML5 is now universally supported on major mobile devices, in some cases exclusively. This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.

[via MacRumors]